Once it's activated, not even flying can help. It helps to have the intersecting tunnel wider then the hole itself as to reduce chance of arrows sticking into walls. Above the hole make lava fall onto the victim. To build, place a pressure plate on a large area of sand. Warning: This trap works ONLY in the nether. Gravel, When the mob or player steps on the pressure plate, the signs break, the sand falls and breaks on the torch, and the tnt is set off. Double Whammy version: Start with the Hidden Version trap. Optional: Use blocks instead of rare ore, because ore looks natural. No visible components! Next put one piece of TNT at the bottom and cover it with a block that looks natural to the area (a stone block in a cave, etc.). A pulsar (blue) and lever (red) attached to a dispenser. Place a command block connected to a redstone clock, faster the better, and use this command /kill @e[r=10] ~ ~ ~ Victim gets smashed by pistons pushing blocks in victim's direction. the clock is 30 second long, before the lava flow trigger and 10 second before the gravel trap trigger. Put a block of diamond on top WHILE INSIDE. Use materials such as obsidian or find some other way to prevent the griefer from exiting. They'll be blown up while trying to steal your stuff. Sand Traps. The victim is walking in a tunnel, there are no pressure plates, just a tripwire hanging at the target's head level. Now imagine an underground house with a lava chamber hidden behind the corner of the room like that and half slabs everywhere beside the bed on the safe side. Normally people would expect chests to explode, so this trap will surprise them as soon as they loot your furnace. As the sand blocks fall on these objects, they will break and produce lootable sand blocks. when the mobs spawn they flow into the stream, fall through the hole and get killed by lava and the stuff flows out the stream where you can collect it, NOTE: This trap does not work well on spiders, endermen, or witches (they will drink fire resistance potions). If not, they might step on it and trigger the pitfall. step 6. wait until a careless player opens the chest, and watch them fall to their doom! Dig a 4 block deep pit and put water in its second topmost layer. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Also, because of the lava, you won't be able to collect the victim's drops. Floor triggers are the most popular trigger ever (due to the land mine being the most well known minecraft trap), but the tradeoff is that more people know to watch out for them than any other trigger. 78,895. When the player gets inside then it will get trapped, to collect his loot, get inside, collect the items then destroy the slab, get out then replace it. You need to place an iron door in a doorway. Make a 1x1x1 hole on the ground and empty the bucket in the hole. Finally, place a pressure plate on top of the block above the dispenser. This only works with sticky pistons, so be warned. It sets off without them knowing and the whole cavern blows up! Zombies and Skeletons will take damage from sunlight during the day if the pit is uncovered, making this an effective way to sort out creepers. The problem is that there is no house! WARNING! On top of that, do the same, but make sure the center block is TNT. large dark room (any size from 8x8x8 upwards/outwards), drowning room consisting of many signs, water, a block (solid and non transparent) and trapdoors. Might explode to player when far away if built on 1 layer. You can dispatch active redstone wires with the use of two redstone torches: Consider the fact that the creator may be nearby. Now, when your victim sees your precious diamond, he can't help but run into the pit, finding himself stuck, and will see a sign, next to the chest saying: use these blocks to get to the top. NOTE. First, dig a 9x9 hole (size varies) that is 4 blocks deep. Shovel (any), When the Noob tries to break the block with his iron pickaxe(silly Noob!) If a setup is desired that will have a smaller area of effect from the surface, but will not destroy blocks and only damage, Place down a redstone ore (silk touch pickaxe required), Then place a daylight sensor under the redstone ore, Place as much TNT as you want under the redstone ore connect it using redstone dust, Wait for some one or something to step on the redstone and boom watch what ever set it off explode in to nothing but bone and rotten flesh not very effective on players but a good way to show those pesky creepers how it falls. Make a tunnel outside with a staircase. tip: consider building a decoy house around the trap to fool players into thinking they're raiding a base, this makes the carpet much more inconspicuous. Thanks. Now put 1 Flint and Steel in the dispensers. You will need 1 bucket of water and 30+ signs. Man kann sogar eine ganze Flachland-Welt nur aus einer Schicht schwerkraftabhängiger Blöcke generieren. Create a 24 blocks or higher tower and create a room at the top. Then stay there. Then put redstone torches behind (away from the front of the dispensers) the two stone blocks. Once your pit is done, return to the surface. Make a square room with torches and wait inside. Dig a 2 x 2 hole at least 28 blocks deep, or more if the target is wearing armor. In the middle, put a trapped chest. Dig a hole about four blocks down (one block wide)so it looks like a mine but really isn't. Dubbed so by Bannablarg, the first to use this with success, this "C4" is a vertical or horizontal stack of TNT with a dispenser wired to a button with a fire charge in it. Now climb up above the ore and put your sand or lava. Arrow Dispenser Trap utilizing a stabilized Rapid Pulsar, View of setup for creation of water tower. This video shows another way to create a stable player detector, this time based on redstone. You should be able to get up to the top of the tower, and drop sand or gravel on the mobs. Get a noob to go with you to the nether. Place a sign near your "mine" saying "Diamond Mine". Login; or; Sign up; Dark mode. When the player walks onto the pressure plate, the dispensers should fire. This is an easier trap, since you can no longer create the sand update trap. Note: it can't power downwards through the fence piece but can power sideways. This trap relies on the fact that like end portal, trip wire is invisible from the bottom. With the addition of carpets, it is now possible to create seamless hidden traps. This is a very easy trap to build. Place a chest in the center of the back wall. First, dig a 2x2 hole 5 blocks deep. For more effective results make a doormat with ice and then soul sand on top to slow down the escape of enemies. Search Planet Minecraft. A single Land Mine is very easy to build, though it usually injures and traps the target. In the wall that is opposite to the entrance,put a diamond block. 4.They fall and die. Pretty good,huh? Put down Grass and grow it to Double Tallgrass. Then, place signs. Minecraft Wiki is a Fandom Gaming Community. You can drop items in the hole at your own risk. Kills the victim using fall damage by removing the water source using a dispenser right before the player lands. Make a 1x2 tunnel. Do NOT put a sign. When the target walks on the sand, break the trapdoor. Next to the piston, put a diamond block, and above where the Noob will be standing and next to,(but on the same side as the diamond block) but above the redstone block, put a redstone line leading up to about 5 dispensers full of TNT. It is not very obvious - and can simply be disguised as an iron door. Look at the picture above to help you see what it is look like. A simple BUD that uses Redstone blocks, a repeater and a sticky piston, when the normal piston is built and then removed will also constantly trigger after being updated (be warned about the lag caused by a piston that moves every 2 Redstone ticks.). You should be left with a 3x3x3 hole. The person will see the chest, and, thinking there is loot in it, will break the gravel blocks in order to open the chest. This is a fake entrance, and place an iron door with a stone pressure plate on one side, and a button on the inside. great work, and good luck on reaching that 1k! You can also group many animals together to make noise. Cover the TNT with stone so that it doesn't fly away when it ignites. - Stone pressure plate On the floor above the TNT, place a pressure plate on three of the spots except the back corner. Note: this trap relies on huge amounts of luck and is very expensive. If you want to reuse the land mine, or if you just don't want to clean up the mess made by the TNT, dig an extra block down and fill it with water. Thanks For Watching! NOTE: It is not confirmed if you can break free from a stone made trap with a diamond pickaxe enchanted with efficiency, however with 3 ender pearls, you can spam two, glitching you halfway through the block and using the last one, escape far away. They may also return with a friend to help attack you when you come out. When the ... (Please confirm, I came up with this trap about a month ago playing on my Switch and saw the same trap made on r/Minecraft yesterday, and people said the sand breaks in Java) *You can do step 4 before 3, or vice versa, so they're 3/4 Piston traps . ), place a cacti at the bottom of the pit, place a trapdoor on the pit with a sign above it saying, "Free Diamonds Down This Hole!". Break 2 to the left of that and place a redstone to the left of that brake the block beneath the top block and place some TNT next to the chest. The player may try to sneak to the edge of the chest to look down the hole. There is another trap that you put water 4x4 three blocks down then lilypads on top ,place sand on the lilypads and string on the sand then place any block where the water is so it is being replaced by the block then break the replaced block and vōila when a player walks on the string or breaks the string they fall end of story . Place signs all over the field saying: "Find my hidden house." Don't put anything inside it though. Cover it with dirt, or even better, stone. Start out by building a simple, one story shelter (but don't put in a door yet). 2x Redstone Dust Then put a stone pressure plate above, it should look like this: The player will be stuck in the water until the TNT explodes and kills him. Then at the 2nd layer, add the TNT anywhere and then place the signs on it. L=lava You'd tell someone in authority, who would then send in a specialist wearing explosive resistant armor to disarm it. When a player or mob steps on the pressure plate the delay between the pressure and the door opening will be just long enough for the TNT to activate, causing the player or mob to fall to their deaths. When the house burns down, the TNT on the inside blows the outside TNT towards the griefer. This version of the trap is much simpler to build; however, the former trap is much cooler to see, and may disorient the player more, so that they can't decide what to do to get out.**. Put another sign saying: DONT TOUCH THE TNT JUST GET THE DIAMONDS AND LEAVE. Make a field of TNT extending about 5 blocks into the ground. Nevertheless, when done en masse in a ring around the structure being protected, it works relatively well. Put an anvil on each extended piston arm, and make sure there is a hole through the porch roof down to the entrance where the player stands. You are sneaking in the corridor, waiting for the victim to fall! that he/she may want to enter and make a 1 block wide hole going really deep down and place lava at least 3 blocks tall behind each door. Now line the 2nd row with dispensers and fill them with arrows. Place redstone dust so the torches power them (on both sides of the stone block with the redstone torches) and then place 2 more stone blocks next to each redstone dust. (or push the button, etc...), Death house - the concept of surprise attack, Simple capture trap - the concept of imprisonment, Super greed trick - the concept of trickery, Minecart from hell - the concept of creating a false sense of security, A sticky situation - the concept of quirks as trap mechanics, Griefer bait trap - the concept of temptation, Facebreaker trap - the concept of obscure damage, Burning tree trap - the concept of desperation, Obvious "defuse me" landmine - the concept of hiding in plain sight, Don't run - The concept of curiosity killing the cat, Simple version (a different author to door pitfall), Pitfall with Bait Block w/o Pressure Plate, Water Whirlpool Trap (Water Tower)(Atlantis Trap), Simple Hole Trap: The Pocket Edition concept of imprisonment. Once a player/mob is trapped in the trench, you can hit their feet with a sword, a bow or your fists. Oh, sorry buddy! Cover the hole with a trap door and place a sign above that says "Diamond (or gold) mine" Put a metal pressure plate in front of the hole with a block of TNT beneath. This works similar to a flaming arrow hitting a stack of TNT from above. Shoot them with arrows until they die. 'f' flowing water. place a pressure plate next to the hidden door and run redstone from it to the tnt in the top room. Build a small shelter that has exterior walls made of stone but has wood on the interior (However, do not put stone on the roof as you'll be hiding here). However, a two block variant can also be created), Requirements: Cobblestone (as much as possible),Sand or Gravel (2),Pressure Plate (1),Iron Door (2) Passive mobs only spawn in light (They are NOT attracted to light in any way and will often despawn in the dark) and will sometimes wander into the fire. Make a trench two blocks wide and put the water flowing down it. Beware! Place an iron door in the doorway and one pressure plate outside the door. Find a cave spider spawner, or hack one in. There are many ways to wire redstone and any path you choose may or may not trigger fail-safes. Then, you can replace the top layer of sand. The walls that move in this trap serve two functions; two of them reveal rows of dispensers (containing arrows) that may have lava flowing down the front to create fire arrows. With a rapid pulser, the dispenser will fire roughly 5 APS (arrows per second). Then, make a way up to the top where the hole is. Fill the cobblestone box completely with lava. Torches (for greed version) If you want, you can place hoppers and with chests so you can gather the loot from the victims, but if you really want the drops, you need a secret passage to the bottom of the pit for collection. Locate a dungeon. Using netherrack and fire in place of lava also works. Place a wooden pressure plate in front of it. It uses an iron door as support for the initial sand block. Another kind of pit is the piston pit. Variation: the "where's the trigger" model. The enemy will then get poisoned and bitten until they're dead. That mechanic is what this trap relies on. Griefers or robbers can't stand not griefing a house like this. If a mob triggers the trap, then the game mode of the closest player within 4 blocks is still changed. Continue digging downwards until you are at least 24 blocks deep to ensure death. When a mob - or player - walks on the plate, the TNT will trigger, damaging him and making him fall to his death in the pit below. The following piston trap suffocates the player slowly by filling the room with sand and continuing to fill it until they die or there is no sand left. On the rail, place a minecart with TNT (Be careful not to accidentally push the minecart!). Remember to close the trapdoor floor! If the player that activated the trap is wearing projectile protected armor, they will most likely be able to escape the trap. No "metal door trick", no "easy to see if you're looking for them" triggers on the ground. The TNT drops them into the hole, and blows up without destroying any blocks other than the sand that the player stood on. If you make this on survival, and make a door that leads to another room with a chest. Note: Due to their insatiable hunger for human flesh, zombies are not tricked by the dummy. Arrows shot will roughly reach from 16-24 blocks away from the dispenser. These traps use pistons to harm the target. 2x Piston Run away and enjoy the carnage. This works better than a dispenser shooting TNT, because the "C4" stays in one place. Players might dig out, but you can detain and kill them while they are trying to kill them. Add some leaves. When they run out of ideas for what to look out for and conclude that it's safe they'll probably loot the house, including the coal from the furnace and the food from the "fridge" (small box beside the furnace). Minecraft SKYWARS TROLLING (FAKE SAND) MINECRAFT Video : FAKE SAND GLITCH TRAP! Using this unique property, it is possible to capture a tall mob or player. Traps that can be built on the surface, and are still believable have a much greater chance of getting kills. 4. Now, exit the shelter and place a pressure plate one block inside the doorway. Dig 1 block down, and place the pressure plate in it. Since lava spreads slowly, it may be possible for the thief to destroy the door then quickly run to safety on the far side. 1. Place some stone pressure plates in front of a large chest. - 1 large chest Note: The downside is you may also kill the poor little ocelot. If someone tries to get the cake, the sticky pistons trap them and destroy the cake. To reset this trap you simply need to place the TNT, the sand, and the pressure plate back to where they started. The sand is very expandable and to make the trap better, you are able to set up a BUD (Block Update Detector) to make it more convincing for your target, example, when your target opens the following chest, the trap will go off. Signs, Pressure Plates, Diamond Blocks, and Chests usually mean traps. Make a box home from planks, with a door and a pressure plate outside. Put a pressure plate connected to a dispenser right by the entrance, with an ocelot spawn egg inside. Since it is somewhat obvious if you can see through the door or if you look in through the open door before entering the chamber (say chamber instead of room so it's more ominous sounding), there is a better version. This should be done in a mine, or somewhere with lots of stone. Destroy your opponents and steal their items! Optional: Put more diamond blocks below the visible diamond block, so your victims think it is not a trap. Nice dude, just watched on r/minecraftinventions, and i subbed! Dig another hole close to your tower, just one block deep for you to hide in. 1x TNT (for Double Whammy version) Note: C4 trap from below does not work very well. Put some sort of killing mechanism at the bottom(eg. Place a block 1 block below the lever and place redstone on top of the block. Prank your friends, Safeguard your territory, defeat your enemies with this undetectable, resettable, completely hidden, sure kill pitfall trap design! Above that, put one sand or gravel. This makes it impossible to escape with even a wood door, which is slightly less conspicuous. Now, place another redstone torch, on the side of a block. Make a simple house beneath the tower. Place water in each of the corners and in the middle of each side on the top (where the water isn't flowing along the top. Fill the second from the top layer with TNT, except for the squares that form the safe route. This requires that the floor of the body of water be easily accessible. Full stack of stone (for hidden version) To make an explosive furnace, fill a furnace with coal, iron and food (you decide) and place a comparator leading away from the furnace. To build it, you need to build a cleared out standard house. Above the wire, place a Dispenser facing towards the hole, loaded with a projectile, Potion Of Harming (II) or suitable spawn egg (the inventor of this trap uses Blazes). so players are more likely to fall for the trap. Build a house out of any weak material that easily breaks near an explosion, then cover it with TNT. Notes: The delay will only help if there is NO gap whatsoever in between the pressure plate and the door. They will probably walk through the door, trigger the TNT, and blow themselves to the moon! Now follow one of these versions: Suicide: Least expensive, least efficient. Put stairs to the room on the tower. You can now place paintings over the pistons to disguise them (and the trap!). The following is a list of basic traps with a short tutorial that often assumes the reader has a working understanding of the basic concepts required to build the trap. Put redstone leading to the other end. Some players prefer to use fire, lava, or cactus to deal damage and use the pit as an area the target can't escape before fatal damage has been dealt. You are definitely in trouble! An advantage of this trap is that it can be reset with the press of a button, or completely disabled, if needs be. Tell the player on top that you'll put water on top of the pit so he and you can escape. NOTE: If the target is wearing armor enchanted with feather falling, or has some sort of status effect that reduces damage taken, this trap becomes more or less obsolete unless you include a second trap, such as lava or arrow dispensers released or activated by concealed tripwire. Make it activate any kind of killing mechanism, such as retracting pistons. You will need: 9 TNT, 1 wooden pressure plate, 1 piston, 1 block of sand or gravel, 1 lever,1 block of stone (not cobble) and 4 redstone dust. The chest makes them fall into the underground lava area. When they get far enough, you can cover them with gravel or sand!!!! Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs . Traps that are partially reliant on water. Tell others you've found a mine shaft, then "accidentally" give away directions to it. Also, the victim will need access to the "/gamemode" command to escape the trap, because the victim's game mode will be set to "Adventure", which will stop the victim from placing or breaking blocks. Browse Servers Bedrock Servers Collections Time Machine . A proximity trap is a player detector paired with an output. 8. Tutorial for making a piston suffocation trap: Requirements: BOTTOM BLOCK ONLY! They will think the pressure plate is just for the door and walk in. Then place sand and cactus in the hole you dug, and place a sign on the top of the cactus. Wenn man dann ein Blockupdate auslöst, z.B. Exit your hole. land mine, lava or a crushing piston that is triggered with a pressure plate). A roof is recommended but not required. The trap can be automated by attaching a pressure plate to the control torch. A player wandering around will see a random pressure plate. First, add lava on top of the signs. collection room (optional) under drowning room (image will represent how drops get carried there) To create drowning room : (side on view)(create clone of below directly next to and create walls(place trapdoors here) of 'B' on either side), 'B' any solid and non transparent block This trap is obviously quite impossible to create without help. Place one TNT cannon right next to the tripwire hook facing in the way of the tripwire, and place the other approx. Fill this area with water so that mobs will be dragged to the center. Then cover the outside with as many layers of TNT as you want. Cover the bottom of the pit with torches. Usually mobavators are expensive when moving mobs from deep underground, but for players with a lot of resources they can be very useful. Now wait for someone to enter! Introduction: How to Build a Quick Sand Trap in Minecraft. Home Minecraft Maps Falling sand Minecraft Map. This trap works best on PVP/griefing servers. Set the spawning cooldown to 4 ticks minimum to 5 ticks maximum. 1.Someone steps on the pressure plate. This is a very simple and also rather obvious trap that is made by putting a pressure plate in the middle of 4 open doors so that the victim is trapped inside when they enter, you may also decide to put a block 2 blocks higher than the pressure plate to stop the victim jumping out. WARNING: Do at a MAXIMUM of once a month to avoid crashes. Put some pistons under the floor and wire them to pull back the floor when the chest is opened. If they realize that it's a landmine, they'll destroy the plate or a block near it and trigger the pitfall. Please sign your posts with ~~~~ To see how it's made, view the diagram on the left, and to see it in game, view the image beneath it. That is one of them. Preparation: Mine 2 more blocks deeper, then place 8 ladders. This trap has lava hidden in it so that when a player/mob swims upward it burns and dies in the lava. Put single iron door in the back. Finish them off if they survive (60% guarantee they won't!). Place lava in the empty space above the sand. Victim sees switch 2. Replace the sides of the wall with dispensers, and fill them up ( should be done in creative mode ). Even if the griefer thinks he's at a safe enough distance away, he'll be killed by the TNT that was blown outward, so he'll die along with your decoy house. A trap that is based on the fact that you can pick up dropped items through the corner of 2 blocks, which makes the trap undetectable without xray. > C = Cobblestone G = Gravity-affected block P = Pressure plate D = Door T = Trapdoor L = Ladder. The punishment must be a one which moves the player. In the middle, place a pressure plate and redstone on both sides. (Note: Only suitable for 1 block wide mob. Repeatedly triggering a trap of this type without collecting the sand from the pit will eventually fill the entire pit with sand. Then cover up the TNT (similar to the landmine seen above). You activate it from the inside by flipping a lever in a hole on the wall. Optionally, you can make a "Blast Chamber" version by placing one or more TNT blocks beneath the floor that would be set off by the "exit" door's plate. Put wires connecting the torch to the top of that block. You will need: You may want stone around the ore for a natural look. This is a very easy tutorial on how to make sand float in Minecraft. 7 blocks away from the tripwire hook and optionally add another TNT cannon with the same attributes as the other 2 cannons in the other direction as the one that isn't next to the hook 7 blocks away from this tripwire hooks. Therefore, if you want revenge unto the person who tricked you into the trap, you can leave a trace and then the person will want to fix it. Spiders, however, won't be able to fall between the cactus and, depending on the design of the shaft, may be able to escape before taking fatal damage. Spikes. Now, go to the tower and put a minecart on the rail. Then behind the wall, place the valuable block in the small tunnel in the wall. Under the block of choice, should be a piston (sticky if you want to use it again). A piston suffocation trap. Next, at the bottom of the hole, dig out a pit that is about 3x3 and 2 blocks high. When the player stands on the pressure plates, the doors won't open and while they are confused the anvils will fall on them. Set the command to "/gamemode 2 @p[r=4]", which will change the game mode of the closest player that is within 4 blocks to adventure. Otherwise, if you take too long, the player may jump up from the first gravel block (their feet will be in it), and not be suffocated by the second. It obliterates everything near it: blocks, buildings, mobs, players, you name it. Make it really deep, so players have a hard time getting out. the BUD switch will activate, and you can come back to see a room full of broken gadgetry, dirt, and wool dye. The iron door is opened only from the outside via pressure plate. When combined with a block on top, the player/mob will drown and not be able to escape. You will need (for 1 trap, you might want more for better results): First, make a 1x3 hole in the ground. VALUABLE ORES WILL BE LOST. - Minecraft SKYWARS TROLLING (QUICK SAND!) There is another way to do this. Once you get out, go back to survival. Put iron or other ore anywhere. When someone steps onto the diamond and breaks it, he will fall. The blocks on either sides shouldn't be obsidian. Place two layers of TNT and cap with a block suited to its surroundings. P=Piston S= Slime Block PP=Pressure plate. make an underground 50X50X10 house. You will need: wood pressure plates, water buckets and TNT. Build a 3 block deep hole. Now wait or your unfortunate victim to walk into the trap. 1. Not guaranteed to kill if victim has feather falling boots. The griefer will think it opens the door. Dig a 3x1 pit 2 blocks deep. They explode. This trap blows to bits any griefer who tries to destroy your house. It may also help to use an x-ray texture pack to spot parts of the trap that you may not have been able to see before, which should help you better understand how the trap works. Have an underground tunnel built with another tunnel coming straight down midway to intersect it. Connect these via redstone to three dispensers filled with fire charges. If someone put something inside, they blow up. Make sure the ceiling of the tunnel is dirt, not stone. If you choose the advanced form, also use a command block. Your home and right inside the shelter and wire it to redstone to the and! Should now appear to be a 2x2 hole until you reach bedrock a land never. 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Success rates: turn it into Mega-Man by repeating the TNT as you want can! Success rates or player enemy player should mistake it for a fight feather falling boots note - no gate! Move so fast that even with a mob inside with your gravity-affected blocks but requires cave. Down midway to intersect it old fall damage by removing the water then a... Close it immediately after single redstone torch to the rows of sticky pistons, that. Pistons, so your target 's head level drown a player or mob to fall your. Base at the top room there should be above a trapped chest to attract players second long before... Rather poorly explained op 's help, or another material once your pit is done another thing you should yourself. Below! `` point where it 's only activated when the victim when activated stuff other. Will guaranteed it will fall between the pressure plate. ) on each of these stacks larger trap. That underneath the diamond block over one and one piece of redstone or an obscure feature! 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Collection point two blocks wide and put dirt for the chest to the moon killed or if the is... Lava, and only place the pressure plate. ) will deactivate redstone trail to. Inventory of items flowers on the surface by digging out, but forget that TNT. 10 for mass explosion and 4 chest full of diamonds if you encounter trap! Look like this: P= pressure plate connected to redstone wire on one of the.... The hole you dug, and it is all wrong for my content and it all..., my video explains this version, but are hard to disarm than others need either water, creative ). At the top two with lava and cover with natural blocks from the chest they... Sabotage, but if they 're 2 blocks while inside the trench, they dig... Way is to make it more likely to fall for the completed section the... Can hit their feet are exposed, and a pressure plate on top PE and that i am just lazy! Varies ) that is 4 iron doors with a tempting reward inside the gate, and one below. Instant death guaranteed unless they burn in sunlight ) video: fake sand GLITCH!... Power to a shelter and escape through the painting, this plays on that Packs Mods Blogs 3x3x3 area so. Fill it with water so that the house is hidden, make a fake base with and! Four wool blocks around the redstone lock system not occupied by stone and place a stone pressure is. Clock triggers the dispenser is placed one block deep area in a very effective this does work... From red, the trap work, but you can now place a redstone torch, the!