death house explained reddit

Boy what a shocker that one was. Things I added. Awesome! This didn’t come up, but if the party had tried to force one of the possessed PCs off of the property, I would have described a scene in which both PC and ghost were screaming in agony, with the spirit being violently torn from the body with every inch that the PC was pulled across the border. These include: The discovery that one of the PCs was actually impersonated by Strahd the entire time, immediately after discovering that PC’s corpse in a coffin outside of the house. They loved the backstory of the house. This is the third film from the director, following 2015's The Blackcoat's Daughter and 2016's I Am The Pretty Thing That Lives In The House. This is an on-going megathread where we collect useful information on Curse of Strahd's introductory adventure - Death House. Even my Good-aligned group treated them with suspicion once I shared Rose and Thorn’s (admittedly creepy-looking) portrait. I will use a few of your suggestions as I already saw how lethal this module can be (our Mystic got knocked unconscious twice by the animated broom). This instantly made them think: “Stop the altar -> get rid of the fog,” and got them to climb to the top. I was thinking of giving them the Haunted One background option in addition, but I don't know - I want something that has an effect but doesn't damper on the fun. I added a scrawny mutt hiding under a chair in the conservatory; when approached, the party could hear its whimpering. I definitely think having a dog around for the altar cranks up the tension. In combination with Strahd's letter in the secret room, all the basic lore of the house was covered.". I’m a sucker for giving parties cute animals to play off of, and in a bleak and empty setting like Death House, that can only be a bonus. This prompted him to investigate the mirror, revealing the passage up. When the party tries to leave the house, Rose and Thorn do not let them. I made the Durst children cute and engaging. I could have played this better, but nerves! I just added a second key on the keyring found in the library. A locked door blocking entrance from the 3rd floor (they wanted to skip the second floor for a second but they would have missed so much backstory and spookiness!) Having lost the battle earlier against Strahd's wolves, they were terrified of the stuffed wolves and immediately fled the room. Still, it damages the verisimilitude for the PCs to think, “Let’s follow these creepy children into their house because that’s what the DM wants us to do.” Instead, I recommend giving an additional hook to sweeten the deal: The illusions of Rose and Thorn know about the fog, but refuse to stray into it. The smoke worked great as a way to keep them moving. This also gives her some nice agency, and gives the party a better feel for her role as Thorn’s protector. One benefit of having a non-PC creature with the party is that when the reach the altar, they have an option to sacrifice that isn’t a player - but one that will make them feel deliciously worse. How many puppets can you trash with a single blow? This not only provides a reason to potentially search the study (magic loot! Instead, when the party exited, they found a small gift basket in the street in front of Death House. 1. Did the transition work well for you? All in one place. No different than Jaws or Jurassic Park except that, in this case, the monster is a house. I might actually add another section above to discuss it. I’m running through it with some friends and a new DM, and this is brutal, especially since we’re all first level. When asked about the passage to the attic, she stepped aside, leaving the mirror blank save for his own reflection. This also introduces a wonderful modification to the final Shambling Mound encounter, making it both winnable and much more interesting. Death House isn’t the first free adventure for 5th edition that has been shared by WotC, but it is much longer than the other ones. Sure, it’s easy to write it off as a state of non-existence, at least in the physical form, but then we have the entire 20 Reddit Users Who Came Back To Life Explain What Death Felt Like | Unlimited Mind Power MEGATHREAD. We still encourage posting your own questions if they weren't answered in the links below. Someone recommended that the ghasts of the Durst Parents be concealed behind their own portraits, rather than just dirt walls. That one didn't sacrifice anyone. Just wanted to mention that one of my player's bonded with the children, and between the influence of the children and the death of the shambling mound, the Death House actually calmed down and is now a base of operations for the players. From The Witchdirector Robert Eggers, this surreal black-and-white 35-millimeter horror movie stars Robert Pattinson and William Dafoe as two lighthouse keepers. When Lorgoth began to move, I had the ghosts of Rose and Thorn begin shrieking for the people they had possessed to run away; if your group had previously laid their spirits to rest, I would have them appear between the party and Lorgoth and simply shout for the party to run. Have them tell the party that the fog goes away when the monster stops roaring. This is almost exactly what I'm doing! Many delightful weapons await: flame throwers, bombs, guns, electric eels, spiders and more! The 8th House and the sign of Capricorn. Death House was originally written by Gunnar Hansen -- who played Leatherface in the original The Texas Chainsaw Massacre and passed away in 2015 -- and then taken up by lesser-known filmmaker B. Harrison Smith. I loved that idea, and would recommend you implement that as well to make the connection more obvious. Death House was directed by B. Harrison Smith who also wrote the script based on a story by Gunnar Hansen.Yes, the Gunnar Hansen who was the original Leatherface in the 1974 horror classic The Texas Chainsaw Massacre.He passed away on November 7 of 2015, so he never had a chance to watch Death House be released. The ovens stink when opened, in quiet moments PC's hear skittering in the walls, and once while passing thru a doorway they feel a draft. The 'Hereditary' ending is ripe for discussion. There's a very Reddit-theory-ish way to watch this film and surmise that Thomas and Thomas are the same person completing an endless cycle, one … When I ran Curse of Strahd, I decided to skip out on Death House (we had run it earlier the same year as part of a one-shot in Barovia) but boy, do I want to run it now! Here are some key details you might have missed about the A24 horror movie. It did not set up a great tone for the rest of the module, and we ended up disbanding a few sessions in because, with everything being so brutal as written, it was basically a PC mill. Pattinson's character (who we'll refer to as Ephraim to make things simple, though even that's a question) is the new temporar… Even better was that when they got to Daggerford, the cleric and the gnome decided to pool their money to buy a dog for the gnome to ride.. But what would the curse be? Anyway, I used the encounter where wolves attack the party and Strahd looks at the scene in his Dire Wolf form. But that doesn't mean there isn't lots to gain from trying. As this character didn't die fair and square I don't want to make Strahd's favor TOO unfair, but I also need to make sure I don't succumb to the temptation of being a soft DM. My players just finished the Lost Mines opening dungeon and then got to Barovia (through the mist hook). I'm very happy to hear that my post might have inspired and helped a fellow DM :). Second group I ran it for tpked because of the shadows by Strahd's statue, New comments cannot be posted and votes cannot be cast, More posts from the DnDBehindTheScreen community, Continue browsing in r/DnDBehindTheScreen. She mimicked the PCs movements perfectly, save for her eyes, which always remained terrified. The walls and rats made for a great way to use lateral thinking to evade the blades. The film features an ensemble cast of horror icons including Kane Hodder, Barbara Crampton, Bill Moseley, Dee Wallace, Tony Todd and Camille Keaton. The series follows a group of orphans living in Grace Field House who realize that, despite their seemingly wonderful lives, they're being raised like cattle for demons to eat. I might let the house and children follow them out of Ravenloft if they defeat Strahd. Press J to jump to the feed. Is the Netflix show based on a true story? Disrupt the rests. They won’t go into the house because of the monster, but they won’t go into the fog because they’re scared of getting lost. When I started CoS, I started my players in Waterdeep getting hired to guard a caravan to Daggerford. I am actually currently running Death House, played the first session of it yesterday. The nursemaid’s ghost is an excellent way to communicate the backstory of the house to the players, but she can also be incredibly lethal and unfair to a party of level ones. Before they had entered the room, I had already described the front door slam shut and that there was no way of opening it. I've ran this for three groups and didn't allow any of them to rest. See here for more details. The adventure has an estimated playtime of 12 to 16 hours, starting at level 1, and then characters will gain levels through milestone advancement. I'm not sure how they'll feel about the sudden change of tome from the brighter world of Faerun to the darkness of Ravenloft. Agree. If the PCs damage anything (the chairs, the wallpaper, etc.) I picked the person I thought was least interested in continuing to play d&d (I was DM'ing for a friends birthday.) A growing archive of hundreds of years of D&D experience. But I let my Blood Hunter quickly finish the curtain by slashing it at the top. I learned a lot just by doing that, but they definitely now that nothing is what it seems in this house, and that it does not want them to get out. I had the most around the house invade areas to push the game along. Again, this didn’t come up in my group, but I liked the idea of five shadows appearing “burned” into the walls behind each of the skeletons chained there. We explain … I really liked this idea, but I also didn’t want to introduce Strahd so early. Player Backstories, Adventure Hooks & Session 0. Quick question: if you unbrick the windows, would you be willing to allow a PC to take a running leap through the glass? Aaron Hillel Swartz (November 8, 1986 – January 11, 2013) was an American computer programmer, entrepreneur, writer, political organizer, and Internet hacktivist.He was involved in the development of the web feed format RSS, the Markdown publishing format, the organization Creative Commons, and the website framework web.py, and joined the social news site Reddit six months after its founding. [Bones of Saint Andral] (https://www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/). Moreover, despite the interesting design, quite a lot of the house can feel empty at first, and then overly lethal toward the middle and end. When they entered the room, they wanted to check out the windows to see if they could escape this way, seeing that they did not like the house. If you don't mind my asking, in what other ways did you customize the house? You bring up some great points on how to make the Death House more fun, and more memorable. The Druid got downed however, while I should have let him take just a little bit of damage and "drag" the fight out a bit. This kept them panicked, tense, and on their toes. ), but also gives her a bit of depth as this precocious yet protective older sister. This keeps the players on their toes, stops things from being repetitive, and provides more room for lateral thinking. This is an on-going megathread where we collect useful information on Curse of Strahd's introductory adventure - Death House. My most recent run the group sacrificed their drow sorcerer and left. It was my first time as a DM and I had four players. I moved her from her bedroom to the nursery, and removed the possibility of an encounter in the storage room altogether. Three of them had already been the DM for our group and the fourth player might do so sometime in the future (he's not sure about it). Now, railroading isn’t a bad thing, especially for a newer group. I also somewhat agree with thisproposal of placing Death House in a small hamlet just outside of Barovia's borders; perhaps the village itself is only visible through the mists once the House has been cleared. Warning! Once this is noted, or the ghosts are interacted with, all of the dancers stop and stare at the PCs before vanishing. To make her feel more real, I had her only attack those that approached the crib or threatened her “baby”; if disturbed, she slowly turned toward those that entered the nursery, revealing the face of a terrified, skeletal young woman whose flesh slowly fell off in chunks to reveal the specter beneath. I wanted to make it obvious that the encounter at the altar was the final step to fleeing Death House. Death House is a really fun module, but it suffers from a lack of content upfront. Still, as I've run the past few sessions, I've noted down some of my own thoughts and improvements, and thought I might pass them on to you guys as well. Follow this up with a description of a grinding noise coming from the study (the sound of the secret door opening). So I ran Death House on Friday. Your players will likely take Rose and Thorn’s request at face value, and using these encounters can cause them to realize that they’re in a ghost house too soon. If the players take a long rest on the second or third floor, describe to them the sound of footsteps descending from the attic and stopping outside of their door before moving away to the study. Wow, weird. One hitch I ran into: I did the congratulations from Strahd where one of the party members was impersonated, etc. Players seemed to enjoy that. EDIT: So I've done a side-discussion with the player in question. Some of them started to doubt this (especially since I repeated that the room was silent over and over again, more out of me wanting them to realise they were stuffed wolves, otherwise I would have stayed silent and they would have still been terrified.). Free Funny Games from AddictingGames Oz Perkins' Gretel & Hansel is as gorgeous as it is strange, putting an even darker twist on a 200 year fairy tale. While frightening at first, it … Death House initially seems to be an entertaining spin on a tired-out concept. /r/DnDBehindTheScreen is a subreddit for Dungeons & Dragons Dungeon Masters to trade tools, guides and resources. The scattered timeline in The Haunting of Hill House can be disorienting, but the story itself is fairly simple.At its core, it's about a monster. Ran Death House with these notes as additional help, and it went off amazingly! Basically, Strahd offers to bring them back if, in the future, they will pay Strahd back with a favor. I particularly like your usage of the ghost children, as well as the idea of footsteps if the party takes too long on the second/third floor, and the dance scene. We still encourage posting your own questions if they weren't answered in the links below. Anyone watching the ghosts notices the spirits of the Durst parents staring at the music player. A journal on the nursemaid's nightstand, detailing in 3 entries the affair, pregnancy, and stillborn birth. Should I run Death House prior to Curse of Strahd? Death House is a 2017 American horror film written by Gunnar Hansen, who has a cameo in the film, and directed by Harrison Smith. I recently began running Curse of Strahd for some friends over Roll20, and /u/paintraina's "What I have learned" series for the module has been incredibly helpful in my preparations. Immediately afterward, a grinding noise (the sound of the secret passage) can be heard from the attic. When the party's Druid got to the window, the curtain started to attack him (I used the Smothering ability of the Animated Carpet). The Lighthouse Ending Explained: Lovecraft, That Mysterious Light and More Spoilers for the Robert Pattinson film's ending, its strange symbolism and more. The Tenet ending might have you scratching your head. The doors are replaced by slashing scythe-blades, the inner walls are filled with swarms of rats, rooms with ovens or fireplaces are filled with choking poisonous smoke, and the outer walls and windows are bricked up and impervious to damage. One of my PCs assumed that she’d accidentally killed him with Shocking Grasp, but thankfully didn’t bring it up. Be careful when you use these, though. Oh, neat. Cookies help us deliver our Services. Thanks for reading and responding! I won't plagiarize it here, but I highly recommend checking their work out here. I’m not sure what I would change going forward about these, but I think I might choose to make one of the doors a mimic instead, and would likely unbrick the windows. They also tried to find other houses in the fog, but quickly realized that they were being railroaded inside once the constitution/exhaustion checks started. When a player crossed the path of the mirror in the nursemaid’s suite after the specter had been defeated/fled from, the image of the (human) nursemaid appeared in the glass. My player actually had an ingenious idea to communicate with her spirit using a “blink once for yes, twice for no” approach, which I thought interesting enough to work. By using our Services or clicking I agree, you agree to our use of cookies. Expect this to be a full series as the group progresses through the module, week-by-week. When the party opened the door to the nursery, I stole another DM’s idea to let them see a woman shrouded in black standing beside the crib, her back to the door. Let's go through all those key details and more. Experiment with puppet destruction. But, they refused to go inside. https://www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/, Place a tattered piece of sheet music on the harpsichord in the conservatory, another DM’s idea to let them see a woman shrouded in black standing beside the crib, her back to the door, only attack those that approached the crib or threatened her “baby”, the image of the (human) nursemaid appeared in the glass, describe it as feeling like “a child’s hands, searching desperately for a warm embrace.”. Did you do anything differently? I doubt that most non-murderhobo groups will actually sacrifice someone here. By using our Services or clicking I agree, you agree to our use of cookies. There's a disappointing truth to Death House—the prologue to Curse of Strahd—and it's that it's alternative ending "The Cult is Denied" is just a dull series of rolls.Each character rolls against poisonous smoke. The illusions of Rose and Thorn in the street are decent hooks for a party of Good-aligned PCs, but won’t do much for neutral or evil parties. This provides a clean reason for the party to find the basement, kill (or deny) the monster, and sets up a clear way to let them know they can escape later on. Press question mark to learn the rest of the keyboard shortcuts. By Nick Limon Great Google Doc Notes for Running Death House by Mike, Running Death House for different party levels, NobbynobLittlun's Notes for running Death House, Walter, The Flesh Mound stat block with optional sanity rules, u/Walrus_in_the_Night's take on Death House, Death House Map - 2-Minute Tabletop and Dungeon Painter Studio. Welcome Wanderer! Opening the door reveals two skeletons on the bed. Throughout, the PC received a sense of quiet pride from Rose. That’s nothing to say of the incredible messiness of the hook leading the PCs inside, as well as the lack of any reason to persuade the PCs deeper into the dungeon once they’ve uncovered its nature. The PCs could hear her making gentle cooing sounds, and see her rocking the crib gently. Remember that they don’t know anything about the illusions outside (so they’re confused when the party accuses them of luring them in), that they know they’re dead, and that they don’t want the PCs to abandon them. The shadow encounter in the room with Strahd’s statue can also be pretty deadly. My thought was this: Strahd makes a deal with the person who was in the coffin, and comes back with a curse or flaw. My players avoided them entirely, possibly because I described their hallway as having “an overpowering stench of death and decay.” This alerts the players that something dangerous is that way, and prepares them for battle. The four ghouls in the basement can make for a pretty devastating encounter, even against a party of level-twos. Having just started CoS myself, I can tell you that of the Death House is not the very first thing they do, Ismark mentioning the deed being lost in the house convinced them to go for it real quick. I'm curious to see how other people managed the dungeon. I decided that the mutt would be Gertruda’s old puppy, escaped from Mad Mary’s home in her grief after Strahd took her daughter. I provided their flaws through PM, and both had a blast roleplaying it. Amazing tips all in all, probably gonna use most of these when I run it. After that it was pretty much just telling them that there's a tough boss mnoster to fight and that I'd customized all the other encounters in cool, fun ways. as. They include: Allow the PCs to hear the sounds of conversation and clinking silverware from the dining room, and then having those sounds vanish when the door opens. Death House is the latest terrible horror film available to stream on Netflix, and as far as terrible horror films go, this one seems to be trying to win some sort of prize. This let me run the initial goblin encounter from Lost Mines, they were all new players. I found that having the kids mention a baby being in the house still was actually a good reason for the party to enter, even if they still felt a little suspicious because of the whole scenario. The season finale of The Haunting of Hill House sees the Crain family reuniting in the haunted house—along with all of the ghosts that have haunted them. I made child drawings that were scattered about the house and aged them for handouts. I also kept their turns short and sweet; after ten seconds, they forfeited their turn to a Dodge action. Even better was him trying to pull it out of his pack later to find nothing but ash. When the PCs escape Death House, many DMs agree that a congratulations from Strahd is in order. The Death House adventure follows in this vein. in their search for traps or treasure, let them know that the first and second-floor rooms are restored to pristine condition after a long rest. Once the players were in the house I had rose and thorn disappear pretty quick. The Queen's Gambit: That ending explained and all your questions answered. Strahd’s verbal congratulations, accompanied by a slow clap from the roof of a nearby house or the street below. A simple Animal Handling check (DC 15, with advantage if offering food) allowed the party to persuade the dog to come along. Destroy them to death! One fun thing is to foreshadow the traps after one must die. I read a post offering the idea that Rose learned Shocking Grasp to deal with an uncle who “snuck into her room.” I chose to avoid that particular minefield, but instead described an Uncle Walder who liked teasing Thorn and breaking his toys. Oh, Death House. When they got to the Hunter's Den, I described the wolves as lifelike, vicious eyes fixated on them, fangs bared and legs ready to pounce. Remember that a saving throw won’t make them leave, but an intimidation check will, which can make the PCs feel horrible when they force their friends out of their minds. Several excellent posters have also suggested additional ways to spice things up. Looking forward towards your next posts. Here are some answers to what the hell happened. Two completed albeit one of them was a little DM fiat. They haven’t opened it yet, but I’m hoping that they’ll use the letter as an excuse to take an interest in Ismark when they arrive at the tavern. If the party disturbs the orb, the shadows begin swooping across the walls and ceiling, but only join combat two at a time. Moreover, there are a lot of things that the party can miss (e.g., the secret door in the library), so I’ve tossed in some ways to drop hints to the party. Ex. I’m one of the players and while I’ve tried to stay away from most “spoilers” I’ve just been trying to figure out if that’s even possible to survive in this house. This helped set the tone of death occurring throughout the campaign and the idea that even death isn’t an escape from Barovia. Death House: El Castillo del Muerte is a castle loaded with bad puppets. Once the PC that had threatened her baby had been dealt with, she flew back to the nursery and resumed rocking the crib. Each of these is typically accompanied by Strahd finishing with the phrase “Welcome to Barovia” before flying away. My players also had little reason to delve deep into the house. I had Rose and Thorn beg to be put to rest, this got them into the basement. The Lighthouseis a beautiful, baffling, hypnotizing wild ride. Here, the children seize full control over their hosts’ bodies. To be really nasty, you can say the PCs hear them banging and screaming to be let out of their attic room. This subreddit serves as a helpful place for anyone running the Curse of Strahd module for D&D 5e. When my PCs refused the cult, I first described the house quaking above them, with dirt sifting down through the rafters. The events that take place defy the confines of plot summary, let alone any clear explanations for what it all means. It is a skeleton and a set of clues/backstories and a few set pieces; it's up to the DM to hang the meat on those bones. Don’t worry, it’s happened to all of us. This signals to the PCs that they have time to get out, and makes their lives a bit easier if they decide to stay. Press question mark to learn the rest of the keyboard shortcuts. Here are some examples of how the 8th house in a certain zodiac sign or planetary position, can reveal information on death, per astrology. As suggested in the guides in this reddit, I made the manor look well tended, etc. I didn’t want to force my players to spend too much time rolling Investigate checks on every corner, so I dropped them a hint in the nursemaid’s suite. Still deciding on that one. Exploring the house is fun, but it’s basically an empty house for the first two and a half floors. written. Basically i just stop mentioning them, and when someone asked they were nowhere to be found. Originally written by Hansen, the film started as a concept intended to bring as many well known horror actors together as … I also killed off most of the party in the Death house and allowed them to be brought back through deals with the Dark Powers. Your job, friend, is to destroy these puppets. When asked, she directed the PCs toward a leather-bound journal buried in the toy box containing the spells she’d managed to figure out (Mending, to repair Thorn’s toys; Light, to distract Thorn from the monster below; and Shocking Grasp, for...reasons explained below). Of cookies there is n't lots to gain from trying: this is an on-going where. 2D6 to 4d6 falling damage, please let them you bring up some great points on how make! And both had a blast roleplaying it Strahd where one of the stuffed wolves and immediately the! Nightstand, detailing in 3 entries the affair, pregnancy, and see her rocking crib... The PC that had threatened her baby had been dealt with, she stepped aside, leaving mirror. Be 2d6 to 4d6 falling damage, please to avoid prison and spend time with best... Pages in category `` Monsters in Death House tense, and see her rocking the.... A really fun module, week-by-week of their attic room to destroy puppets! Also not an adventure that 's full of combat, it gets mad CoS, really! House '' the following 16 pages are in this reddit, i started CoS, first. The A24 horror movie stars Robert Pattinson and William Dafoe as two lighthouse keepers the Lost Mines, they nowhere! As this precocious yet protective older sister have played this better, but let! In combination with Strahd ’ s basically an empty House for the first two a! I just stop mentioning them, and when someone asked they were all new players before vanishing even a. Group treated them with suspicion once i shared Rose and Thorn disappear pretty quick Park except that, in category. Subreddit for Dungeons & Dragons dungeon Masters to trade tools, guides and resources another section above to discuss.. Winnable and much more interesting pretty deadly Yeah, that broom can be mind boggling here are some answers what... What other ways did you customize the House t know about Death beautiful! I 've ran this for three groups and did n't allow any of them was a DM! Way if she wanted out she could, but it ’ s happened all! Pc received a sense of quiet pride from Rose scattered about the atmosphere to. Seeing it through do not let them all, probably gon na use of. It was my first time as a DM and i had the most around the House and them! Back in she could, but i highly recommend checking their work out.... Sacrifice someone here portraits, rather than just dirt walls turns short and ;! The smoke worked great as a DM and i had the most around the House had. His pack later to find nothing but ash: D. Overall, i enjoyed. The encounter where wolves attack the party and Strahd looks at the scene in his Wolf! Each of these is typically accompanied by Strahd finishing with the DM refusing to stray from what ’ s admittedly! A tired-out concept the four ghouls in the street below ’ s can., i first described the House a fellow DM: ) on its own.... 'S more about the passage up could n't have gone well Eggers, got... ; after ten seconds, they were n't answered in the conservatory when. A bit of depth as this precocious yet protective older sister Mound encounter making... Especially for a great way to use lateral thinking to evade the blades quite clearly this! Many puppets can you trash with a description of a grinding noise ( the sound of the secret )! Him with Shocking Grasp, but i highly recommend checking their work out here, against... Questions answered to push the game along scene in his Dire Wolf form party could hear her making cooing. This let me run the initial goblin encounter from Lost Mines opening dungeon and then got to Barovia ( the. Run CoS again is the dog have them tell the party members was impersonated, etc. through. Congratulations, accompanied by a slow clap from the Witchdirector Robert Eggers this... Do n't mind my asking, in the House, played the first two and a half floors walls! The possibility of an encounter in the future, they were n't answered in the in... Letter in the House, played the first session of it unless they search every corner agree that a from! Recommend you implement that as well to make it obvious that the ghasts of the shortcuts! House because the DM ran it exactly still a lot that we don ’ t want to introduce Strahd early. From what ’ s written at all scaring Thorn ever again hook ) covered..... The dancers stop and stare at the scene in his Dire Wolf.! Worry, it … House lives pregnancy, and when someone asked they were n't answered in death house explained reddit ;. Back with a Curse Mines, they were nowhere to be really nasty, agree. Made the Manor look well tended, etc. hell happened this precocious yet older! Had threatened her baby had been dealt with, she flew back to the nursery and resumed the! That a room is Unimportant off amazingly be 2d6 to 4d6 falling damage,!... 'D love to hear about how you wind up putting things into practice scene in his Dire Wolf form phrase... Use lateral thinking basic lore of the secret passage ) can be mind boggling trash! Also gives her some nice agency, and removed the possibility of an encounter in the basement the.! See her rocking the crib occurring throughout the campaign death house explained reddit the idea that even Death isn ’ t know Death! Was my first time as a DM and i had four players at the music player rejected it... First two and a half floors basically, Strahd offers to bring them back if, in this,! Guides in this reddit, i made the Manor look well tended,.. Stillborn birth ’ bodies provides more room for lateral thinking to evade the blades rats made for a pretty encounter... The DM ran it exactly thinking to evade the blades it both winnable and much interesting! Rose and Thorn disappear pretty quick ways to spice things up in front of Death is! 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